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=== Pessimism === Similarly to Optimism each session starts with one Pessimism. This is only useable by the GM and is in a separate pool. Just like Optimism it has no limit and resets at the end of each game. The GM can spend pessimism in the following ways: * '''Up the Ante''': introduce a threat to the situation such as a wondering guard, a spreading wildfire or a stubborn politician. * '''Bad Footing''' : before a player rolls for a task the GM spends a Pessimism to impose disadvantaged. For example picking a lock with disadvantage because it is rusty.
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