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=== <u>Your Biosphere</u> === * What does your Biosphere look like? What are the advantages/limitations to its design? What type of power is used to power the Biosphere and why? * Where is your Biosphere set? What surrounds it? How far away is the closest bit of civilisation? What did the rewilded area look like now/how does it compare to before? * Where do the people who work at the Biosphere live? What facilities/buildings/departments might they have? * Is there any in-game vetting process for people wanting to join the Biosphere? Is there any criteria they have to meet? Do they have to apply to join? Has anyone ever been turned down? If yes, on what grounds? * How much do Biosphere authorities communicate with the world outside? * How much does the rewilded area differ from land outside the Biosphere? ** If it's quite similar, what makes the Biosphere Project significant in the world you're creating? What particular element makes it a pioneer for fixing the impact of climate change? ==== Threats ==== * Does the climate outside pose a threat to the Biosphere (if yes, how do they protect it)? * Are there any specific people, groups or organisations that may threaten the Biosphere? What do they seek to do and why? What weaknesses in the Biosphere might they exploit? * Have any experiments during the development of the Biosphere gone wrong? If so, how and what happened after (were any lessons learnt from that experience)? ==== Protection ==== * How is it protected? ** Is the rewilded area surveilled? If so, by what methods? ** What are the limitations to any protection or surveillance it may have? * Do they have any specific safety protocols? ** What would happen if there was an emergency? * If your Biosphere’s protection and surveillance relies on technology or magic, and something goes wrong, do they have manual protection or protocols as back-ups? If yes, what sort of things? If not, why?
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