Game Mechanics: Difference between revisions
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GMs have a range of modular mechanics they can include in their games - suited to the themes and tones of their adventure. | GMs have a range of modular mechanics they can include in their games - suited to the themes and tones of their adventure. | ||
==== Journey Systems ==== | ==== [[Journey Systems]] ==== | ||
Hex crawls... | Hex crawls... | ||
Revision as of 09:26, 3 April 2023
GMs have a range of modular mechanics they can include in their games - suited to the themes and tones of their adventure.
Journey Systems
Hex crawls...
Fatigue and stress..
Supplied..
Base Building
AI assistants..
Vehicles upgrades..
Playbooks
Career Playbooks..
Collaborative World Building
Micro-scoping...