Game Mechanics

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GMs have a range of modular mechanics they can include in their games - suited to the themes and tones of their adventure.

Journey Systems[edit | edit source]

Hex crawls...

Fatigue and stress..

Supplied..

Base Building[edit | edit source]

AI assistants..

Vehicles upgrades..

Playbooks[edit | edit source]

Career Playbooks..

Collaborative World Building[edit | edit source]

Micro-scoping...

Train[edit | edit source]